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Text File  |  1998-09-23  |  5KB  |  149 lines

  1. "NumRuns" "0"
  2. "MouseInvertYAxis" "0"
  3. "ScreenFlash" "1.000000"
  4. "RunLock" "1.000000"
  5. "MouseSensitivity" "3.000000"
  6. "JoyLook" "0.000000"
  7. "JoyInvertY" "0.000000"
  8. "MusicVolume" "50.000000"
  9. "SoundVolume" "70.000000"
  10. "MouseLook" "1.000000"
  11. "MouseInvertY" "0.000000"
  12. "Gore" "1.000000"
  13. "LookSpring" "0.000000"
  14. "NormalTurnRate" "1.5"
  15. "FastTurnRate" "2.3"
  16. "FontWidthHeightRatio" "0.500000"
  17. "FarZ" "100000"
  18.  
  19. "numconsolelines" "0"
  20. "EnvPanSpeed" "0.000500"
  21. "screendepth" "16"
  22. "Sound16Bit" "1.000000"
  23. "RenderDll" "d3d.ren"
  24. "MaxWorldPoliesToDraw" "50000"
  25. "MasterPaletteMode" "1.000000"
  26. "Gamma" "1.000000"
  27. "modeldist1" "150.000000"
  28. "modeldist2" "250.000000"
  29. "modeldist3" "350.000000"
  30. "JoyInvertYAxis" "0"
  31. "inputrate" "30"
  32. "musictype" "ima"
  33. "prediction" "1"
  34. "WarbleScale" ".95"
  35. "MipmapDist" "375.000000"
  36. "ShadowZRange" "17.000000"
  37. "shadowlodoffset" "100.000000"
  38. "WarbleSpeed" "15"
  39. "LightSaturate" "3.0"
  40. "DebugLevel" "0"
  41. "soundenable" "1"
  42. "musicenable" "1"
  43. "screenheight" "480"
  44. "screenwidth" "640"
  45.  
  46. AddAction FragCount 84
  47. AddAction LeaveUnassigned 99
  48. AddAction MouseAim 90
  49. AddAction CursorTog 91
  50. AddAction InterfaceToggle 88
  51. AddAction ShowOrdinance 87
  52. AddAction CenterView 92
  53. AddAction ChaseView 93
  54. AddAction SendMessage 96
  55. AddAction Weapon_9 78
  56. AddAction Weapon_8 77
  57. AddAction Weapon_7 76
  58. AddAction Weapon_6 75
  59. AddAction Weapon_5 74
  60. AddAction Weapon_4 73
  61. AddAction Weapon_3 72
  62. AddAction Weapon_2 71
  63. AddAction Weapon_1 70
  64. AddAction Weapon_0 79
  65. AddAction NextWeapon 69
  66. AddAction PrevWeapon 68
  67. AddAction VehicleModeToggle 98
  68. AddAction TractorBeam 15
  69. AddAction DoubleJump 18
  70. AddAction TurnAround 4
  71. AddAction Duck 5
  72. AddAction Jump 6
  73. AddAction Fire 8
  74. AddAction Right 11
  75. AddAction Left 10
  76. AddAction Backward 1
  77. AddAction Forward 0
  78. AddAction Strafe 9
  79. AddAction Speed 7
  80. AddAction RunLock 12
  81. AddAction StrafeLeft 13
  82. AddAction StrafeRight 14
  83. AddAction LookUp 16
  84. AddAction LookDown 17
  85. AddAction Axis3 -3
  86. AddAction Axis2 -2
  87. AddAction Axis1 -1
  88. AddAction ScreenShot 61
  89. AddAction QuickSave 62
  90. AddAction QuickLoad 63
  91. AddAction DecScreenRect 20
  92. AddAction IncScreenRect 21
  93.  
  94. enabledevice ##keyboard
  95.  
  96. rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon_9"
  97. rangebind "##keyboard" "##10" 0.000000 0.000000 "Weapon_8"
  98. rangebind "##keyboard" "##9 0.000000 0.000000 "Weapon_7"
  99. rangebind "##keyboard" "##8 0.000000 0.000000 "Weapon_6"
  100. rangebind "##keyboard" "##7" 0.000000 0.000000 "Weapon_5"
  101. rangebind "##keyboard" "##6" 0.000000 0.000000 "Weapon_4"
  102. rangebind "##keyboard" "##5" 0.000000 0.000000 "Weapon_3"
  103. rangebind "##keyboard" "##4" 0.000000 0.000000 "Weapon_2"
  104. rangebind "##keyboard" "##3" 0.000000 0.000000 "Weapon_1"
  105. rangebind "##keyboard" "##2" 0.000000 0.000000 "Weapon_0"
  106.  
  107. rangebind "##keyboard" "##200" 0.000000 0.000000 "Forward"
  108. rangebind "##keyboard" "##208" 0.000000 0.000000 "Backward"
  109. rangebind "##keyboard" "##203" 0.000000 0.000000 "Left"
  110. rangebind "##keyboard" "##205" 0.000000 0.000000 "Right"
  111. rangebind "##keyboard" "##46" 0.000000 0.000000 "Duck"
  112. rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump"
  113. rangebind "##keyboard" "##56" 0.000000 0.000000 "Strafe"
  114. rangebind "##keyboard" "##51" 0.000000 0.000000 "StrafeLeft"
  115. rangebind "##keyboard" "##52" 0.000000 0.000000 "StrafeRight"
  116. rangebind "##keyboard" "##42" 0.000000 0.000000 "Speed"
  117. rangebind "##keyboard" "##29" 0.000000 0.000000 "Fire"
  118. rangebind "##keyboard" "##209" 0.000000 0.000000 "LookDown"
  119. rangebind "##keyboard" "##201" 0.000000 0.000000 "LookUp"
  120. rangebind "##keyboard" "##58" 0.000000 0.000000 "RunLock"
  121. rangebind "##keyboard" "##14" 0.000000 0.000000 "TurnAround"
  122. rangebind "##keyboard" "##44" 0.000000 0.000000 "DoubleJump"
  123. rangebind "##keyboard" "##31" 0.000000 0.000000 "TractorBeam"
  124. rangebind "##keyboard" "##27" 0.000000 0.000000 "NextWeapon"
  125. rangebind "##keyboard" "##26" 0.000000 0.000000 "PrevWeapon"
  126. rangebind "##keyboard" "##20" 0.000000 0.000000 "SendMessage"
  127. rangebind "##keyboard" "##48" 0.000000 0.000000 "ChaseView"
  128. rangebind "##keyboard" "##53" 0.000000 0.000000 "MouseAim"
  129. rangebind "##keyboard" "##45" 0.000000 0.000000 "CursorTog"
  130. rangebind "##keyboard" "##207" 0.000000 0.000000 "CenterView"
  131. rangebind "##keyboard" "##47" 0.000000 0.000000 "VehicleModeToggle"
  132. rangebind "##keyboard" "##24" 0.000000 0.000000 "InterfaceToggle"
  133. rangebind "##keyboard" "##23" 0.000000 0.000000 "ShowOrdinance"
  134. rangebind "##keyboard" "##183" 0.000000 0.000000 "ScreenShot"
  135. rangebind "##keyboard" "##15" 0.000000 0.000000 "FragCount"
  136. rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave"
  137. rangebind "##keyboard" "##65" 0.000000 0.000000 "QuickLoad"
  138. rangebind "##keyboard" "##12" 0.000000 0.000000 "DecScreenRect"
  139. rangebind "##keyboard" "##13" 0.000000 0.000000 "IncScreenRect"
  140.  
  141. enabledevice "##mouse"
  142. bind "##Mouse" "##x-axis" "Axis1"
  143. scale "##Mouse" "##x-axis" 0.005
  144. bind "##Mouse" "##y-axis" "Axis2"
  145. scale "##Mouse" "##y-axis" 0.005
  146. bind "##Mouse" "##button 0" "Fire"
  147. bind "##Mouse" "##button 1" "Forward"
  148. bind "##Mouse" "##button 2" "Strafe"
  149.